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AmenityStatic

An Amenity is defined as something intended to make life more pleasant or comfortable for people. Examples include: swimming pools, shopping centers, etc.

type AmenityStatic {
code: String!
type: ApplicationAreaType!
texts(
languages: [Language!]
): [Text!]!
}

Fields​

AmenityStatic.code ● String! non-null scalar​

Code

AmenityStatic.type ● ApplicationAreaType! non-null enum​

Indicates the type of Amenity.

AmenityStatic.texts ● [Text!]! non-null object​

Contains the descriptive

AmenityStatic.texts.languages ● [Language!] list scalar​

Member Of​

HotelData object ● RoomData object